X-Plane 12 Night Lighting Edits

This zip file contains X-Plane 12 Night Lighting adjustments. These changes do not require reshade and/or lua scripts, everything is contained within XP12. The following files have been edited: lites.txt, 1000_lites_close.png as well as multiple DDS ground splash tiles. Installation is simple!One does.

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X-Plane 12 Night Lighting Edits X-Plane 12

X-Plane 12 Night Lighting Edits X-Plane 12

X-Plane 12 Night Lighting Edits X-Plane 12

X-Plane 12 Night Lighting Edits X-Plane 12

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SwannSim

This zip file contains X-Plane 12 Night Lighting adjustments. These changes do not require reshade and/or lua scripts, everything is contained within XP12. The following files have been edited: lites.txt, 1000_lites_close.png as well as multiple DDS ground splash tiles. Installation is simple!

One does not need the DDS ground splash edits to use my lights. If you don't mind the ground splash tiles in the distance, just replace the lites.txt and 1000_lites_close.png files and you're done. If you use my blackened DDS tiles, you should consider installing extended lights by utd4life (link included in the instructions) to give you lights out in the distance.

Updates
Version 3.3 - Multiple updates - I've now enclosed both "X-Plane 12 Original Color Tint" and my own older generation "Mercury Vapor Color Tint" mix of old/new night lighting. For the X-Plane 12 Original Color tint lighting, I just adjusted the size and brightness of the lights.

You'll find two sets of lights in each folder to choose from, bright or dim, try them all and pick the one you like.

Version 3.7 - Adjusted Apron, Skyscraper, heli pads, aircraft and street and area lighting.

Version 3.8 - Those that use reshade have asked for my effects settings. I use the following effects: FilmicPass, Magic Bloom, AdaptiveFog, Clarity, Tint, BloomandLensFlares, PPFX Bloom and DeptthHaze. All of my settings are included in version 3.8.

Version 4.2 - My latest Bright/Dim reshade settings are included in a JPG file so users can manually enter the edits or you can use my reshade preset for an automatic install. Once reshade loads, just select the "SwannSim Bright Mercury Night Lighting" or "SwannSim Dim Mercury Night Lighting" whichever you prefer for your preset and you're all done.

NOTE: ReShade edits are for night flight only, they will look over saturated during daylight hours

ALSO NOTE: Your XP12 Menu's may be difficult to see

Not sure why the Video Preview Watch link to the right is not working, here is the link. It will give you a better view of what these lights look like while operating in the simulator over the older photos.

Link to my video showing off the non reshade night lighting edits ver. 3.7: https://www.youtube.com/watch?v=09_wwMAKT_s

Link to my video showing of reshade Bright Mercury Night Lighting edits ver. 4.2: https://www.youtube.com/watch?v=_Jd6eeSoPUk&t=174s

Link to my video showing of reshade Dim Mercury Night Lighting edits ver. 4.2 https://www.youtube.com/watch?v=J4dlTa4UF8c

Lighting Lights Night Lights